| EARLY YEARS LEARNING FRAMEWORK: BIRTH TO 5 YEARS |
VELS LEVEL 1: PREP |
VELS LEVEL 2: GRADE 1 AND 2 |
This is evident, for example, when children:
- express wonder and interest in their environments
- are curious and enthusiastic participants in their learning
- use play to investigate, imagine and explore ideas
- follow and extend their own interests with enthusiasm, energy and concentration
- initiate and contribute to play experiences emerging from their own ideas
- participate in a variety of rich and meaningful inquiry-based experiences
- persevere and experience the satisfaction of achievement
- persist even when they find a task difficult.
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This is developed, for example, when students:
- with encouragement and support, wonder, question and become adventurous in their thinking about familiar contexts
Thinking Processes Learning Focus
- with support, make links with their existing experiences and develop the view that learning is exploratory, fun and rewarding
Personal Learning Learning Focus
- begin to reflect on themselves as learners, in particular on their feelings about learning, by responding to open-ended statements such as ‘I’m proud of this because ...’ and using visual aids that illustrate their responses to learning, such as happy and unhappy faces
Personal Learning Learning Focus
- reflect on their thinking, for example why they think what they think about a text, and take time to consider before responding
Thinking Processes Learning Focus
- with support, learn to manage their time and resources to complete short tasks
Personal Learning Learning Focus
- use their imagination and curiosity to generate ideas
Design, Creativity and Technology Learning Focus
- begin to take initiative as learners by asking questions when needed and attempting small projects.
Personal Learning Learning Focus
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This is developed, for example, when students:
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This is evident, for example, when children:
- apply a wide variety of thinking strategies to engage with situations and solve problems, and adapt these strategies to new situations
- create and use representation to organise, record and communicate mathematical ideas and concepts
- make predictions and generalisations about their daily activities, aspects of the natural world and environments, using patterns they generate or identify, and communicate these using mathematical language and symbols
- explore their environment
- manipulate objects and experiment with cause and effect, trial and error, and motion
- contribute constructively to mathematical discussions and arguments
- use reflective thinking to consider why things happen and what can be learnt from these experiences.
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This is developed, for example, when students:
- use their senses to explore the world around them, for example the seasons, and living and non-living things
Science Learning Focus
- use a range of simple thinking tools to gather and process information
Thinking Processes Learning Focus
- begin to develop simple explanations for the phenomena they observe
Thinking Processes Learning Focus
- participate in very simple investigations involving observation and measurement (for example making and flying kites)
Science Learning Focus
- develop an awareness of spatial concepts through structured experiences within their immediate environment
Humanities Learning Focus
- count the size of small sets using the numbers 0 to 20
Mathematics Standards - Number
- use ordinal numbers to describe the position of elements in a set from first to tenth
Mathematics Standards - Number
- use materials to model addition and subtraction
Mathematics Standards - Number
- recognise, copy and draw points, lines and simple free-hand curves
Mathematics Standards - Space
- test simple conjectures such as ‘nine is four more than five’
Mathematics Standards - Working mathematically
- identify basic two-dimensional shapes, such as triangles, circles and squares, and threedimensional solids and objects, such as boxes and balls
Mathematics Standards - Space
- learn to give and follow simple directions and describe locations in relation to other people and places
Humanities Learning Focus
- make measurements using informal units such as paces for length, bricks for weight
Mathematics Standards - Measurement, chance and data
- begin to make estimates
Mathematics Learning Focus
- use informal units, such as heartbeats and hand claps, at regular intervals to measure and describe the passage of time
Mathematics Standards - Measurement, chance and data
- place and orientate shapes according to simple descriptions, such as ‘next to’, ‘beside’, ‘in front of’, ‘behind’, ‘over’ and ‘under’
Mathematics Standards - Space
- compare length, area, capacity and mass of familiar objects using descriptive terms such as ‘longer’, ‘taller’, ‘larger’, ‘holds more’ and ‘heavier’
Mathematics Standards - Measurement, chance and data
- consider the explanations of others, they begin to ask, ‘How do you know?’ and ‘What makes you think that?’, and consider a range of possible responses
Thinking Processes Learning Focus
- take risks with their learning and begin to understand that mistakes can be a vehicle for further learning
Personal Learning Learning Focus
- devise and follow ways of recording computations using the digit keys and +, x and = keys on a four-function calculator.
Mathematics Standards - Working mathematically
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This is developed, for example, when students:
- explore the community and environment around them and increasingly consider contexts and information which is beyond their immediate experience
Thinking Processes Learning Focus
- begin to recognise that learning from mistakes is an important attribute of being a good learner
Personal Learning Learning Focus
- participate in and develop control over a range of locomotor activities that require a change of speed, direction and level
Health and Physical Education Learning Focus
- generate questions about situations and phenomena and suggest appropriate forms of observations and measurements that are appropriate for the investigation of their question
Science Learning Focus
- repeat observations over time to make predictions
Science Learning Focus
- begin to recognise simple patterns in data and describe them in terms that represent conclusions drawn from the data
Science Learning Focus
- tell the time at hours and half-hours using an analogue clock, and hours and minutes using a digital clock
Mathematics Standards - Measurement, Chance and data
- order numbers and count to 1000 by 1s, 10s and 100s
Mathematics Standards - Number
- form patterns and sets of numbers based on simple criteria, such as odd and even numbers
Mathematics Standards - Number
- describe simple fractions such as one half, one third and one quarter
Mathematics Standards - Number
- add and subtract one- and two-digit numbers
Mathematics Standards - Number
- describe and calculate simple multiplication as repeated addition, e.g. 3 x 5 = 5 + 5 + 5
Mathematics Standards - Number
- apply simple transformations to shapes
Mathematics Standards -Space
- use both non-uniform (for example hand- spans) and uniform (for example pencil length) informal measurement units
Mathematics Standards -Measurement, Chance and data
- make, describe and compare measurements of length, area, volume, mass and time
Mathematics Standards -Measurement, Chance and data
- use a four-function calculator, including use of the constant addition function and x key, to check the accuracy of mental and written estimations and, approximations and solutions to simple number sentences and equations
Mathematics Standards -Working mathematically
- work with peers to develop a range of creative solutions and test them against given criteria
Thinking Processes Learning Focus
- test the truth of conjectures by attempting to find examples or counter-examples, and exploring special cases.
Thinking Processes Learning Focus
English Learning Focus
Science Standards - Science at work
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This is evident, for example, when children:
- engage with and co-construct learning
- develop an ability to mirror, repeat and practise the actions of others, either immediately or later
- make connections between experiences, concepts and processes
- use the processes of play, reflection and investigation to problem-solve
- apply generalisations from one situation to another
- try out strategies that were effective to solve problems in one situation in a new context
- transfer knowledge from one setting to another.
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This is developed, for example, when students:
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This is developed, for example, when students:
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This is evident, for example, when children:
- engage in learning relationships
- use their senses to explore natural and built environments
- experience the benefits and pleasures of shared learning exploration
- explore the purpose and function of a range of tools, media, sounds and graphics
- manipulate resources to investigate, take apart, assemble, invent and construct
- experiment with different technologies
- use information and communications technologies (ICT) to investigate and problem-solve
- explore ideas and theories using imagination, creativity and play
- use feedback from themselves and others to revise and build on an idea.
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This is developed, for example, when students:
- learn with peers and share feelings and thoughts about learning with others
Personal Learning Learning Focus
- begin to understand that listening to the responses of others can assist them to make sense of new experiences and provide useful cues for learning
Personal Learning Learning Focus
- investigate everyday, familiar products and recognise the basic characteristics and materials/ingredients from which they are made and how they are used
Design, Creativity and Technology Learning Focus
- explore the differences between natural products and artefacts
Design, Creativity and Technology Learning Focus
- play with and manipulate materials/ingredients in both a free and focused manner to foster development of their design and technical skills
Design, Creativity and Technology Learning Focus
- learn characteristics and properties of materials, for example ‘rough’, ‘soft’ and ‘flexible’, and processes, for example ‘measure’, ‘mix’ and ‘cut’
Design, Creativity and Technology Learning Focus
- use simple pictures and models to represent design ideas
Design, Creativity and Technology Learning Focus
- use different types of ICT data such as text, images and numbers to share their ideas
Information, and Communication Technology Learning Focus
- explore multimedia resources such as CD-ROMs, DVDs and approved websites.
English Standards - Reading - Writing
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This is developed, for example, when students:
- develop strategies to use when feeling uncertain about learning, such as seeking assistance from teachers
Personal Learning Learning Focus
- investigate what products and systems can do, how they work and why they are the way they are
Design, Creativity and Technology Learning Focus
- play with and manipulate materials and/or ingredients
Design, Creativity and Technology Learning Focus
- think about, discuss and describe the characteristics and properties of materials (for example ‘strong’, ‘sweet’) and why they are suitable for products and systems
Design, Creativity and Technology Learning Focus
- develop basic design ideas
Design, Creativity and Technology Learning Focus
- use multimedia products and begin to think critically about these resources and how they help learning
Information and Communication Technology Learning Focus
- model and describe daily activities and familiar events using physical materials, diagrams and maps.
Design, Creativity and Technology Standards - Investigating and designing
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