Introducing the curriculum
Digital Technologies provides students with the opportunity to acquire and apply specific ways of thinking about problem-solving to create innovative, purpose-designed digital solutions.
Computational thinking is at the core of this curriculum. It is a way of analysing problems and precisely and logically designing solutions that can be understood and carried out through the use of programming languages. Design and systems thinking also contribute to the problem-solving approach in this curriculum.
Digital Technologies empowers students to move from being confident users and consumers of digital systems − ICT as a general capability − to being discerning and creative problem solvers, equipped for an increasingly knowledge-based economy and society.
When creating digital solutions students use data, information, processes and digital systems. Digital systems are often referred to as either digital technologies or ICT. These are the digital resources, such as tablets, notebooks, cameras, phones and data probes that allow data and information to be manipulated, stored and communicated.
The Digital Technologies curriculum is new, and it is a discipline based learning area, not a capability. In the Victorian Curriculum, skills associated with ICT as a capability are either specifically embedded in the content descriptions of Mathematics, Media Arts, Geography, English and Digital Technologies or schools have the flexibility to determine how these skills will be used in their teaching and learning programs for other curriculum areas.
To view the Digital Technologies curriculum, please visit the
Victorian Curriculum F–10 website.
A PowerPoint presentation outlining the key components of the Digital Technologies curriculum is available:
Introducing Digital Technologies (pptx - 320.28kb)
Phil Feain, Curriculum Manager
(03) 9032 1724